Class Protocols.TCP.HappyEyeballs
- Description
 Establish a TCP/IP socket connection to the given host and port. If successful, resolves with an open
Fileobject. Follows the Happy Eyeballs algorithm as defined in RFC 8305.- Example
 // Attempt to connect to an HTTP server via either IPv6 or IPv4 object he = Protocols.TCP.HappyEyeballs(); he->connect("pike.lysator.liu.se", 80)->then() { [Stdio.File sock] = __ARGS__; write("Connected socket: %O\n", sock); };
- Constant
CONNECTION_ATTEMPT_DELAY
 constantfloatProtocols.TCP.HappyEyeballs.CONNECTION_ATTEMPT_DELAY- Description
 Minimum gap between socket connection attempts
- Constant
FIRST_ADDRESS_FAMILY_WEIGHTING
 constantintProtocols.TCP.HappyEyeballs.FIRST_ADDRESS_FAMILY_WEIGHTING- Description
 Number of favoured addresses to attempt before going to the other family
- Constant
RESOLUTION_DELAY
 constantfloatProtocols.TCP.HappyEyeballs.RESOLUTION_DELAY- Description
 If IPv4 results come in first, delay by this many seconds in case IPv6 comes in.
- Variable
resolver
 Protocols.DNS.async_clientProtocols.TCP.HappyEyeballs.resolver- Description
 DNS resolver to use. Defaults to a vanilla async_client; may be replaced as required.