Network Working Group
Request For Comments: 1934
Category: Informational
K. Smith
Ascend Communications
April 1996

Ascend's Multilink Protocol Plus (MP+)

Status of This Memo

This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited.

Abstract

This document proposes an extension to the PPP Multilink Protocol (MP) [1]. Multilink Protocol Plus (MP+) is a new control protocol for managing multiple data links that are bundled by MP.

Table Of Contents

1.      Introduction.................................................2
        1.1     Functional Description...............................2
        1.2     Conventions..........................................3
2.      General Overview.............................................3
        2.1     Operation............................................4
3.      MP+ Frame Formats............................................4
        3.1     Error Control (EC) Layer.............................6
                3.1.1   Error Control State Machine..................7
        3.2     Multilink Plus Control Messages......................9
        3.3     Multilink Plus Message Formats......................10
                3.3.1   VERSION_EXCHANGE_REQ Message Format.........10
                3.3.2   VERSION_EXCHANGE_RSP Message Format.........12
                3.3.3   ADD_REQ Message Format......................13
                3.3.4   ADD_RSP Message Format......................15
                3.3.5   ADD_COMPLETE Message Format.................16
                3.3.6   REMOVE_REQ Message Format...................17
                3.3.7   REMOVE_RSP Message Format...................17
                3.3.8   REMOVE_COMPLETE Message Format..............18
                3.3.9   CLOSE_REQ Message Format....................19
                3.3.10  CLOSE_RSP Message Format....................19
                3.3.11  REMOTE_MGMT_REQ Message Format..............20
                3.3.12  REMOTE_MGMT_RSP Message Format..............20
                3.3.13  REMOTE_MGMT_RX_REQ Message Format...........21
                3.3.14  REMOTE_MGMT_TX_REQ Message Format...........22
                3.3.15  REMOTE_MGMT_TX_RSP Message Format...........22
                3.3.16  CLEAR_REQ Message Format....................23
        3.4     Events..............................................23
        3.5     State Machine.......................................25
                3.5.1   States......................................25
                3.5.2   Common Actions..............................26
                3.5.3   MP+STATE_INITIAL state machine..............32
                3.5.4   MP+STATE_IDLE state machine.................35
                3.5.5   MP+STATE_ADD state machine..................37
                3.5.6   MP+STATE_REMOVE state machine...............41
                3.5.7   MP+STATE_CLOSE state machine................44
4.      PPP LCP Extensions..........................................46
5.      Security Considerations.....................................47
6.      References..................................................47
7.      Author's Address............................................47

1. Introduction

The PPP Multilink Protocol (MP), is a set of features that provide inverse multiplexing at the packet/fragment level by bundling multiple independent links between a fixed pair of systems, providing a virtual link with greater bandwidth than any of the constituent members.

   Once multiple channels have been established  MP is responsible for
   managing channel use to insure in-sequence delivery of user packets.

MP+ is an extension to MP that adds an inband control channel to provide a new level of session management and control.

MP+ also allows remote device management of (unconfigured) systems. This feature allows a network operations center to dial into an unconfigured system and remotely manage it, before ethernet interface, IP address, and other LCP and system configuration information is entered. (This does require local configuration of the WAN interfaces to the extent required to answer an incoming call).

1.1 Functional Description

The features of MP+ include:

  • Ability to negotiate to add and subtract channels when bandwidth needs change.
  • Phone number management so calling stations need not know every possible number; answering stations can manage their own resources.
  • A simple remote management interface.
   To perform the above functions  MP+ is split into a call management
   layer and a reliable delivery layer.  The call management layer is
   the source and sink of  MP+ control messages.  The reliable delivery
   layer adds a simple acknowledge and retry mechanism.

MP+ only takes network bandwidth when in the process of performing a user request, e.g. adding and subtracting bandwidth.

NOTE: Neither MP, or MP+ define the process that makes the bandwidth requirement determination. That is outside the scope of either of these protocols and will likely be implementation dependent.

1.2 Conventions

The following language conventions are used in the items of specification in this document:

      MUST,  SHALL or  MANDATORY -- the item is an absolute requirement
      of the specification.
      
      SHOULD or RECOMMENDED --   the item should generally be followed
      for all but exceptional circumstances.

MAY or OPTIONAL -- the item is truly optional and may be followed or ignored according to the needs of the implementor.

2. General Overview

PPP

      In order to establish communications over a point-to-point link,
      each end of the PPP [2] link must first send LCP packets to
      configure the data link during  link establishment  phase.  After
      the link has been established, PPP provides for an  authentication
      phase.
   
   MP The goal of multilink operation is to  bundle  multiple
      independent links between a fixed pair of systems, providing a
      virtual link with greater bandwidth than any of the constituent
      members.

MP+ MP+ is also negotiated during initial LCP option negotiation. A

      system indicates to its peer that it is willing to do MP+ by
      sending the  MP+ option as part of the initial LCP option
      negotiation.  The  MP+  option MUST NOT be negotiated unless MP is
      also negotiated. When used, MP+ adds a virtual unit-to-unit
      control channel.

A peer may elect to:

Acknowledge both the MP and MP+ options, indicating that both MP and MP+ will be used.

Acknowledge the MP option and reject the MP+ option. Operation will fall back to MP.

Reject both options. Standard PPP will be used for this connection.

2.1. Operation

Standard PPP

In standard PPP the LCP negotiation phase is followed by an optional authentication phase, and then one or more NCPs are initiated.

PPP with MP The LCP negotiation phase and authentication phase are

identical to standard PPP. The ability to initiate an MP aggregate data link is indicated by sending an MP option - as described in [1].

PPP with MP and MP+ When MP+ is negotiated at LCP startup, the same

procedures are followed as when MP is negotiated alone. The MP+ LCP option is negotiated to indicate the ability to use the MP+ feature.The first connection between endpoints causes the MP+ process to be started for the connection.

3. MP+ Frame Formats

                    +---------------+---------------+
       PPP Header:  | Address 0xff  | Control 0x03  |
                    +---------------+---------------+
                    | PID(H)  0x00  | PID(L)  0x73  |
                    +-+-+-+-+-------+---------------+
       MP Header:   |1|1|0|0|0|0|0|1| seq # high    |
                    +-+-+-+-+-------+---------------+
                    |   sequence number low bits    |
                    +---------------+---------------+
                    |         control data          |
                    |               .               |
                    |               .               |
                    |               .               |
                    +---------------+---------------+
       PPP FCS:     |              FCS              |
                    +---------------+---------------+

Figure 1: Multilink Plus Frame Format (long sequence number format)

                    +---------------+---------------+
       PPP Header:  | Address 0xff  | Control 0x03  |
                    +---------------+---------------+
                    | PID(H)  0x00  | PID(L)  0x73  |
                    +-+-+-+-+-------+---------------+
       MP Header:   |1|1|0|1|  sequence number      |
                    +-+-+-+-+-------+---------------+
                    |         control data          |
                    |               .               |
                    |               .               |
                    |               .               |
                    +---------------+---------------+
       PPP FCS:     |              FCS              |
                    +---------------+---------------+

Figure 2: Multilink Plus Frame Format (short sequence number format)

MP+ frames use a similar structure to MP fragments.

The MP+ assigned PID is designated 00 73.

MP+ control uses the following two rules:

  • MP+ control frames have their own sequence number space, controlled by MP+.
  • MP+ control frames MUST NOT be fragmented.

NOTE:

Implementations of this protocol prior to the date of submission of this specification to the IETF use the same PID as MP, but sets the LSB of the reserved bits in the MP header to 1 - this is how the MP+ packets are discriminated from MP fragments. So the header of the MP+ packet looks like:

  1. 3d c1 ......

As compared to an MP packet that looks like:

                00 3d c0 ......  or
                00 3d 80 ......  or
                00 3d 40 ......

3.1. Error Control (EC) Layer (MP+ control only)

The error control layer that runs over the virtual inband channel is as simple as it can get, while handling the possibility of errors on the line.

An assumption is made that errors are infrequent, and that at the same time messages are rarely, if ever, dropped on the floor. The implication of this is that "timing out" on retransmission of messages does no harm. If a message cannot get through, then it simply is retried some number of times. After giving up, the only recourse is to notify the call management layer (of MP) that the session has died.

                    +---------------+---------------+
       PPP Header:  | Address 0xff  | Control 0x03  |
                    +---------------+---------------+
                    | PID(H)  0x00  | PID(L)  0x73  |
                    +-+-+-+-+-------+---------------+
       MP+ Header:  |1|1|0|0|0|0|0|1| seq # high    |
                    +-+-+-+-+-------+---------------+
                    |   sequence number low bits    |
                    +---------------+---------------+
        EC Header:  | Error Control Message Type    |
                    |   32 bits reserved            |
                    +---------------+---------------+
         MP+ Data:  |    MP+ Message                |  May not be
                    |                               |  present.

Figure 3:

MP+ control message format (shown long sequence number format)

Error Control Message Type:

   1      DATA_MSG:         This message contains MP+ data transferred
                            between the peers.
   
   2      ACK_MSG:          An acknowledgement of a previous data message.

When set to DATA_MSG, the remainder of the frame contains an MP+ Control message.

When set to ACK_MSG, the remainder of the frame consists only of the PPP Frame Check Sum (FCS).

3.1.1. Error Control State Machine

This layer is controlled by a simple state machine. There are three states:

   Stopped        There is no connection between peers.
   
   Idle           There is a connection between peers;
                  no unacknowledged messages pending.
   
   Pending        There is a connection between peers;
                  awaiting an acknowledgement to the
                  last message sent.
   
   Messages from the call management layer are queued for transmission
   whenever the link is in the  pending  state.  For simplicity, only
   one outstanding message may be in the link at any given time.  The
   entire procedure is defined in table 1.

Event                           State
______________________________________________________________________
                                Stopped    Idle         Pending
======================================================================
Start                           1,Idle     -,*          -,*
______________________________________________________________________
Received ACK_MSG                **         2,Start      5,Idle|Pending
current tx sequence number
______________________________________________________________________
Received ACK_MSG                **         -,*          -,*
last tx sequence number
______________________________________________________________________
Received ACK_MSG                **         2,Start      2,Start
other tx sequence number
______________________________________________________________________
Received DATA_MSG               **         6,*          6,*
current rx sequence number
______________________________________________________________________
Received DATA_MSG               **         7,*          7,*
previous rx sequence number
______________________________________________________________________
Received DATA_MSG               **         2,Start      2,Start
other rx sequence number
______________________________________________________________________
Receive Invalid Frame           **         2,Start      2,Start
______________________________________________________________________
Retransmit Timer Expire         **         **           4,Start|*
______________________________________________________________________
______________________________________________________________________
Transmit Request from call      -,*        3,Pending    8,*
management layer
______________________________________________________________________
Stop                            9,Start    9,Start      9,Start
______________________________________________________________________

Table 1: Error Control State Machine

Legend:

        -       No action
        
        *       Stay in same state

** Invalid or meaningless event for state, ignored.

Notes:

[1] Data from the call management layer will always be copied before

being queued for transmission. The call management layer is responsible for its own buffers.

[2] MP always copies data for transmission and returns immediately.

Any buffers allocated to build control messages MUST be released immediately upon return from MP transmission requests.

Actions:

   1       Reset rx sequence number
           Reset tx sequence number
           Reset tx retransmit count
           Stop retransmit timer
   
   2       Report error to user
           Stop retransmit timer
           Stop frame transmit timer
           Free buffers
   
   3       Save call management message in pending transmit queue
           Build DATA_MSG from first message in pending transmit
           queue using current tx sequence number.
           Send message to MP for transmission.
           Reset tx retransmit count
   
   4       Increment tx retransmit count
           If tx retransmit count >= RETRANSMIT_COUNT
                   Action 2 (followed by state change to the Start state)
           else
                   Build DATA_MSG from first message in pending
                   transmit queue using current tx sequence number.
                   Send message to MP for transmission.
   
   5       Dequeue first element on pending transmit queue and release
           its buffer
           Increment the tx sequence number
           Stop the retransmit timer
           if pending transmit queue not empty
                   Build DATA_MSG from first message in pending
                   transmit queue using current tx sequence number.
                   Send message to MP for transmission.
                   Reset tx retransmit count
   
   6       Build ACK_MSG using the current rx sequence number
           Send ack message to MP for transmission
           Pass message to call managment layer
           Increment rx sequence number
   
   7       Build ACK_MSG using the previous rx sequence number
           Send the ack message to MP for transmission
   
   8       Add the message to the end of the pending transmit queue
   
   9       Stop retransmit timer
           Free buffers

3.2. Multilink Plus Control Messages

    Message Type                Value
    VERSION_EXCHANGE_REQ        1
    VERSION_EXCHANGE_RSP        2
    ADD_REQ                     3
    ADD_RSP                     4
    ADD_COMPLETE                5
    REMOVE_REQ                  6
    REMOVE_RSP                  7
    REMOVE_COMPLETE             8
    CLOSE_REQ                   9
    CLOSE_RSP                   10
    REMOTE_MGMT_REQ             11
    REMOTE_MGMT_RSP             12
    REMOTE_MGMT_RX_REQ          13
    REMOTE_MGMT_TX_REQ          14
    
    REMOTE_MGMT_TX_RSP          15
    CLEAR_REQ                   16

3.3. Multilink Plus Message Formats

The fields of all messages defined here MUST be encoded/decoded in Network Byte Order (big endian).

3.3.1. VERSION_EXCHANGE_REQ Message Format

The version exchange message is sent by the call originator to inform the answerer the version of the MP+ protocol being used as well as any other information that may need to be conveyed outside of the normal PPP parameter negotiation.

   +---------------+---------------+
   |         Message type          |
   |          0x00000001           |
   +---------------+---------------+
   |       Protocol Version        |
   +---------------+---------------+
   |      Protocol Revision        |
   +---------------+---------------+
   |       Session Identifier      |
   +---------------+---------------+
   |         Hardware Type         |
   +---------------+---------------+
   |          Nailed Mode          |
   +---------------+---------------+
   |   Use Multiple Trunk Groups   |
   +---------------+---------------+
   |       Descriptor Length       |
   +---------------+---------------+
   |          Descriptor           |
   +---------------+---------------+
   
   Figure 4:  Version Exchange Request

A message sent from call originator to call answerer specifying the callers protocol version and other state info and requesting the answerer to respond with its version info.

Protocol Version:

caller MP+ protocol version number.
2 octets fixed length (initially 1)

Protocol Revision:

caller MP+ protocol revision number.
2 octets fixed length (initially 4)

Session Identifier:

A non-zero identifier unique to the caller.
2 octets fixed length.

Hardware Type:

caller hardware type (can be vendor defined).
2 octets fixed length.

Nailed Mode:

caller nailed mode from the session profile.
2 octets fixed length.

Use Multiple Trunk Groups:

non-zero if the call may use channels from multiple trunk groups.
2 octets fixed length

Descriptor Length:

length of the end point descriptor.
2 octets fixed length

Descriptor:

the end point descriptor. This field allows for vendor specific identification of the peer.
Variable length as defined above.

3.3.2. VERSION_EXCHANGE_RSP Message Format

   The version exchange response message is sent by the call answerer in
   response to a version exchange request message.   The answerer uses
   the message to inform the caller the version of the MP+ protocol
   being used as well as any other information that needs to be conveyed
   outside of the normal PPP parameter negotiation.
   
   +---------------+---------------+
   |         Message type          |
   |          0x00000002           |
   +---------------+---------------+
   |      Protocol Version         |
   +---------------+---------------+
   |     Protocol Revision         |
   +---------------+---------------+
   |       Session Identifier      |
   +---------------+---------------+
   |         Hardware Type         |
   +---------------+---------------+
   |          Nailed Mode          |
   +---------------+---------------+
   |   Use Multiple Trunk Groups   |
   +---------------+---------------+
   |       Descriptor Length       |
   +---------------+---------------+
   |         Descriptor            |
   +---------------+---------------+

Figure 5: Version Exchange Response

A message sent from call answerer to the call originator specifying the answerers protocol version and other state info. Sent in response to receiving a version exchange request.

Protocol Version:

caller MP+ protocol version number.
2 octets fixed length (initially 1)

Protocol Revision:

caller MP+ protocol revision number.
2 octets fixed length (initially 4)

Session Identifier:

A non-zero identifier unique to the answerer.
2 octets fixed length.

Hardware Type:

caller hardware type (can be vendor defined).
2 octets fixed length.

Nailed Mode:

caller nailed mode from the session profile.
2 octets fixed length.

Use Multiple Trunk Groups:

non-zero if call may use channels from multiple trunk groups. 2 octets fixed length

Descriptor Length:

length of the remote descriptor in 4-octet units.
2 octets fixed length

Descriptor:

the remote unit descriptor. This field allows for vendor specific identification of the peer.
Variable length Nx4 octets long - total length defined above.

3.3.3. ADD_REQ Message Format

A message of this type is sent by either caller or answerer to initiate an increase of bandwidth. When sent by the caller the request is asking for permission to dial a certain number of channels; the response will contain permission and the phone numbers of the channels to dial. When sent by the answerer, this message contains the phone numbers to dial. The message looks like:

   +---------------+---------------+
   |         Message type          |
   |          0x00000003           |
   +---------------+---------------+
   | Number of channels requested  |
   +---------------+---------------+
   |    Number of phone numbers    |
   +---------------+---------------+
   |    A phone number list for    |
   |      each phone number        |
   |               .               |
   |               .               |
   |               .               |
   +---------------+---------------+

Figure 6: Add Request

A message sent by either caller or answerer to request that additional bandwidth be added to a session.

Number of channels requested:

The maximum number of channels to add.
2 octets fixed length.

Number of phone numbers:

The number of phone numbers provided. This
value will always be zero when the caller
initiates an add and will be at least
Number of channels requested when the answerer initiates the add.
2 octets fixed length.

Phone number list:

A list of up to 32 phone number lists
containing the phone numbers to call.
Each description is of fixed length as described below:

Each phone number is represented by a phone number list. The format of a phone number list is:

   +---------------+---------------+
   |          in use flag          |
   +---------------+---------------+
   |        call service type      |
   +---------------+---------------+
   |         Phone number          |
   |          20 octets            |
   |     plus null terminator      |
   |       (21 octet total)        |
   |                               |
   |                               |
   |                               |
   |                               |
   |                               |
   |                               |
   |               +---------------+
   |               |  Must be 0    |
   +---------------+---------------+
   |           must be 0           |
   +---------------+---------------+

Figure 7: Phone number list

A structure containing information about a connection within the system.

in use flag:

non-zero if the phone number indicated
in this descriptor is currently in use.
2 octets fixed length

call service type:

           Defines the type of service, switched, nailed,
           or other, associated with a phone number.
           1       Nailed
           2       Switched
           >=3     Undefined

Phone number:

The null terminated phone number of this channel. Fixed length 21 octets. Each octet contains IA5 character representation of a digit (or #, *).

Must be 0:

Filler to force alignment to 32-bit boundary.

3.3.4 ADD_RSP Message Format

A message of this type gives permission to dial some number of channels and, when sent by the answerer of the original call, gives the phone numbers of channels to dial.

   +---------------+---------------+
   |         Message type          |
   |          0x00000004           |
   +---------------+---------------+
   |  Number of channels allowed   |
   +---------------+---------------+
   |    Number of phone numbers    |
   +---------------+---------------+
   |   A  phone number list for    |
   |      each phone number        |
   |               .               |
   |               .               |
   |               .               |
   +---------------+---------------+

Figure 8: Add Response

A message sent by either caller or answerer to indicate the number of channels that may be added to a session.

Number of channels allowed:

The actual number of channels to add. This
may be less than the number requested.
2 octets fixed length.

Number of phone numbers:

The number of phone numbers provided. This
value will always be zero when sent by the
caller and will be at least channelCount
when sent by the answerer.
2 octets fixed length.

Phone number list:

A list of up to 32 phone number lists
containing the phone numbers to call.
Each description is of fixed length as described above.

3.3.5. ADD_COMPLETE Message Format

This message is sent by the caller to the answerer after all calls have been placed. The message is used to notify the answerer that the add transaction is complete and it may return to the idle state.

   +---------------+---------------+
   |         Message type          |
   |          0x00000005           |
   +---------------+---------------+
   |       Channels added          |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+

Figure 9: Add Complete

A message sent by caller to indicate the number of channels that were added successfully. This message was added in MP+ Version 1.1.

Channels added:

The actual number of channels added.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.6. REMOVE_REQ Message Format

A message of this type is sent when a peer decides, for any reason, to remove channels from use. The purpose of the message is to tell the remote end of the remove and give it a chance to adjust the number of channels to remove.

   +---------------+---------------+
   |         Message type          |
   |          0x00000006           |
   +---------------+---------------+
   | Number of channels to remove  |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+

Figure 10: Remove Request

A message sent by either caller or answerer to request that bandwidth be removed from a session.

Number of channels to remove:

The maximum number of channels to remove.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.7. REMOVE_RSP Message Format

This message is sent in response to a remove request. The responder specifies the number of channels that can be removed. If the response specifies 0 channels the remove is cancelled.

   +---------------+---------------+
   |         Message type          |
   |          0x00000007           |
   +---------------+---------------+
   | Number of channels to remove  |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+

Figure 11: Remove Response

A message sent in response to a remove request specifying the number of channels that the peer agrees can be removed.

Number of channels to remove:

The maximum number of channels to remove.
May be zero, in which case the remove is
cancelled.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.8. REMOVE_COMPLETE Message Format

This message is sent by the initiator of a remove transaction when the agreed upon number of channels have been removed. The message is used to notify the peer that the remove transaction is complete and it may return to the idle state.

   +---------------+---------------+
   |         Message type          |
   |          0x00000008           |
   +---------------+---------------+
   | Number of channels removed    |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+

Figure 12: Remove Complete

A message sent by the caller or answerer to indicate how many channels were actually removed. This message was added in MP+ CM version 1.1.

Number of channels removed:

The number of channels that were removed.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.9. CLOSE_REQ Message Format

This message is sent when the peer requests to close the whole session. This is typically due to a configuration option that indicates when a system should request to close the session (an example being, a link has been idle for greater than a preconfigured time period).

   +---------------+---------------+
   |         Message type          |
   |          0x00000009           |
   +---------------+---------------+

Figure 13: MP+ close request.

There are no data fields associated with this message.

3.3.10. CLOSE_RSP Message Format

If the peer agrees that closing the session is acceptable based on it's own configuration (an example reject reason would be that the peer is configured with a *minimum* number of channels to keep active).

   +---------------+---------------+
   |         Message type          |
   |          0x0000000a           |
   +---------------+---------------+
   |          OK To Close          |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+
   
   Figure 14: MP+ close response

The response to a close request. May be sent by caller or answerer.

OK To Close:

If non-zero, peer said I can close all channels.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.11. REMOTE_MGMT_REQ Message Format

This message is sent from a master station to a slave station when the master wishes to manage the remote station. The message is also used to cancel remote management once it's been started.

   +---------------+---------------+
   |         Message type          |
   |          0x0000000b           |
   +---------------+---------------+
   |              Mode             |
   +---------------+---------------+
   |          Must be zero         |
   +---------------+---------------+

Figure 15: Remote Management Request

A message sent from master to slave to initiate or clear a remote management session.

Mode:

One to start session. Zero to stop session.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.12. REMOTE_MGMT_RSP Message Format

The slave side of a remote management session has the opportunity to reject remote management. The master side is informed of accept/deny status via the remote management response.

   +---------------+---------------+
   |         Message type          |
   |          0x0000000c           |
   +---------------+---------------+
   |              Mode             |
   +---------------+---------------+

Figure 16: Remote Management Response

A message sent from slave to master to allow or deny initiation of a remote management session.

Mode:

One to accept session. Zero to deny session.
2 octets fixed length

Must be zero:

Padding to 32-bit boundary.
2 octets fixed length

3.3.13. REMOTE_MGMT_RX_REQ Message Format

This message type is used to convey keyboard input from the management master to be processed by the management slave. The message format consists of an octet count (in network byte order) and then an array of octets to be processed. It looks like:

   +---------------+---------------+
   |         Message type          |
   |          0x0000000d           |
   +---------------+---------------+
   |         character count       |
   +---------------+---------------+
   |      array of characters      |
   |               .               |
   |               .               |
   |               .               |
   +---------------+---------------+

Figure 17: Remote Management Receive Request

A message sent from master to slave, conveying keystrokes typed on the masters keyboard that will be processed by the slave.

character count:

Number of characters to process.
2 octets fixed length

array of characters:

Array of characters to process.

3.3.14. REMOTE_MGMT_TX_REQ Message Format

The remote management slave conveys output to be displayed on the masters terminal with a remote management transmit request message. Only one message may be outstanding. The next transmit request may not be sent until the previous has been acknowledged.

   +---------------+---------------+
   |         Message type          |
   |          0x0000000e           |
   +---------------+---------------+
   |         character count       |
   +---------------+---------------+
   |      array of characters      |
   |               .               |
   |               .               |
   |               .               |
   +---------------+---------------+

Figure 18: Remote Management Transmit Request

A message sent from slave to master, conveying output to be output on the master's display.

Character count:

Number of characters to process.
2 octets fixed length

array of characters:

Array of characters to process.

3.3.15. REMOTE_MGMT_TX_RSP Message Format

This message is used to acknowledge remote management transmit requests. The slave may send the next transmit request once this message has been received.

   +---------------+---------------+
   |         Message type          |
   |          0x0000000f           |
   +---------------+---------------+

Figure 19: Remote Management Transmit Response

There are no data fields associated with this message.

3.3.16. CLEAR_REQ Message Format

   A message sent to initiate a friendly shutdown of an  MP+ link.  The
   sender will stop sending data immediately.  The receiver of the
   message will also stop sending user data and start a clean shutdown
   of all NCPs and the LCP of each member link of the bundle.  When the
   last member link terminates, the session is completely closed.
   
   +---------------+---------------+
   |         Message type          |
   |          0x00000010           |
   +---------------+---------------+

Figure 20: Clear Request

There are no data fields associated with this message.

3.4. Events

The MP+ state machine is event driven. Reception of an event triggers an action and possibly a state change. The events processed by the MP+ state machine can be roughly classed into two types:

      Events that originate within the unit, e.g. notification that a
      call has cleared, an  MP+ session may be started, etc.
      
      Events that originate with the reception of an  MP+ control
      message from the peer unit.

Both types are processed by the state machine in the sequence they occurred. The events processed are:

   MP+START_SESSION:    Notification from PPP/MP that an
                        MP+ session is starting.
   
   MP+SESSION_DOWN:     Notification from the error-control
                        layer that end-to-end connectivity
                        has been lost and control messages can
                        not be delivered.
   
   MP+SESSION_TERM:     Session termination notification from
                        PPP/MP.  This event is not sent until
                        the last channel of a multi-channel
                        session is cleared.
   
   MP+TIMER_EXPIRED:    Timers are used in various states and
                        sub-states.  This event is signaled whenever
                        a timer expires.
   
   MP+CALL_COMPLETE:    A call placed during an add request has
                        completed.  The call may have succeeded or
                        failed.
   
   MP+UTILIZATION:      Notification from MP/PPP that link
                        utilization has crossed a threshold and that
                        channels may need to be added/removed.
                        (The number of channels to add/remove will be
                         passed with the notification).
   
   MP+RX_VERSION_REQ:   A Version Exchange request message has
                        been received from the peer.
   
   MP+RX_VERSION_RSP:   A Version Exchange response message has
                        been received from the peer.
   
   MP+ADD_REQ:          An Add request message has been received
                        from the peer.
   
   MP+ADD_RSP:          An Add response message has been received
                        from the peer.
   
   MP+ADD_COMP:         An Add Complete message has been received
                        from the peer.
   
   MP+REMOVE_REQ:       A Remove request message has been received
                        from the peer.
   
   MP+REMOVE_RSP:       A Remove response message has been
                        received from the peer.
   
   MP+REMOVE_COMP:      A Remove Complete message has been received
                        from the peer.
   
   MP+RX_RM_REQ:        A Remote Management request has been received
                        from the peer.
   
   MP+RX_RM_RSP:        A Remote Management response has been received
                        from the peer.
   
   MP+RX_RM_RX_REQ:     A Remote Management Receive Request has been
                        received from the far end.
   
   MP+RX_RM_TX_REQ:     A Remote Management Transmit Request has
                        been received from the peer.
   
   MP+RX_RM_TX_RSP:     A Remote Management Transmit Response has
                        been received from the peer.
   
   MP+RX_CLEAR:         A request to shut down the session has been
                        received from the peer.
   
   MP+CLOSE_REQ:        A Close Request message has been received
                        from the peer.
   
   MP+CLOSE_RSP:        A Close Response message has been received
                        from the peer.
   
   MP+START_RM          Request to start a remote management session
                        with this station being the master.
   
   MP+SEND_RMS:         Request to send data to a remote management
                        master from a slave.
   
   MP+SEND_RMM:         Request to send data to a remote management
                        slave from a master.
   
   MP+RECV_RMM:         Request to send an ack to a remote management
                        slave for data received from the slave.
   
   MP+STOP_RM:          Request to stop a remote management session.

3.5. State Machine

3.5.1 States

To ease readability and understanding the major states are considered as separate state machines, each having two to four sub-states. The sub-states are named by the letters, A, B, C, and D. State information is maintained for every interface.

The major states are:

MP+STATE_INITIAL:

The state of an unused session. Session table entries are intialized to this state at startup and return to this state when sessions are terminated.

   MP+STATE_IDLE:    The state of an active session that is not
                     performing any MP+ function.
   
   MP+STATE_ADD:     The state of a session when an add transaction is
                     in progress.
   
   MP+STATE_REMOVE:  The state of a session when a remove transaction is
                     in progress.
   
   MP+STATE_CLOSE:   The state of a session that is in the process of
                     being closed.

State transitions are triggered by the reception of an event. Tables 2 through 6 contain the state tables for the major states. All state tables use the following symbols.

        -       No action
        
        *       Stay in same state
        
        +       Target state is defined by the action taken
        
        **      An error has occurred, log an error message but no
                state change.
   
   States and sub-state transitions are noted as state:sub-state, e.g.,
   initial:A.  Alternative transitions are listed on separate lines.

3.5.2 Common Actions

Some actions are common to all states, they are defined here.

Error Close Action

Called to close a session when an error occurs. Actions are:

        [1]  Stop timer if running.
        
        [2]  Log an error message.
        
        [3]  Close the MP+EC layer for this session.
        
        [4]  Close MP for this session

[5] Clean up, restore state variables to their initial state.

Term Action

Processed when a MP+SESSION_TERM event occurs in most states. Actions are:

        [1]  Stop timer if running.
        
        [2]  Close the  MP+EC layer for this session.
        [3]  Call the passed termination callback function if not null.

[4] Clean up, restore state variables to their initial state.

Ignore Action

We don't care about this event in this state. Do nothing.

Timer Action

This action is called when a timer expires in one of the on-line states. The timer is used to implement add and remove locks. A lock is set when an add or remove fails and is not cleared until a bandwidth change or the timer expires. This keeps us from retrying add's and subtracts until there is a likelyhood that it will succeed.

        [1]  Check add lock flag.

[1] If set an add lock occured last timeout period so triple the timeout value (to a max of 81 minutes).

[2] If not set restore the timeout value to its initial value of one minute.

        [2]  Clear the add lock flag.
        
        [3]  Clear the remove lock flag.
        
        [4]  Restart the retry timer.

Enter Remove [local] Action

The local unit is initiating a remove transaction. The desired bandwidth is given.

        [1]  Restart the idle timer.
        
        [2]  Calculate number of channels to remove (difference between
        number in use and number in desired).

[3] Build and send a remove request and send to remote.

        [4]  Go to REMOVE:A.

Enter Remove [remote] Action

The remote unit is initiating a remove transaction. The incoming message contains the number of channels to remove.

        [1]  Restart the idle timer.
        
        [2]  Request the number of channels required. If greater than the
        number available after removing the number of channels indicated
        in the incoming message reduce the number of channels to remove
        and set a remove lock.

[3] Build a remove response message indicating the number of

channels we will allow the requester to remove and send to the

remote.

        [4]  Go to  REMOVE:B.

Enter Add [local] Action

The local unit is initiating an add transaction. We are given the number of channels desired. The steps are:

        [1]  Restart the idle timer.
        
        [2]  Calculate number of channels to add (difference between
        number desired and number in use).
        
        [3]  Reserve number of channels, retrieving their phone numbers.
        
        [4]  If number of channels reserved less than the number desired
        set an add lock.

[5] If number of channels reserved greater than zero.

[1] Build an add request. If the answerer the request includes the phone numbers for the caller to dial.

[2] If caller, go to ADD:A.

[3] If answerer, go to ADD:C.

        [6]  Go to  IDLE state.

Enter Remove [remote] Action

The remote unit is initiating a remove transaction. The

incoming message contains the number of channels to remove.

        [1]  Clear the remove lock.
        
        [2]  Restart the idle timer.
        
        [3]  Request the number of channels required.   If  greater
        than the number available after removing the number of
        channels indicated in the incoming message reduce  the
        number of channels to remove.

[4] Build a remove response message indicating the number

of channels we will allow the requester to remove and

send to the remote.

        [5]  Go to REMOVE, sub-state B.

Enter Add [remote answerer] Action

        We've received a message from  the  remote  requesting  that
        bandwidth  be  added.   The  message  contains the number of
        channels to add.  Since the remote is the answerer, the mes-
        sage  also  contains the phone nubmers to dial.  We may dial
        less than the number requested.
        
        [1]  Restart idle timer.

[2] If the number of channels requested will put us over

the maximum number of channels allowed for the session

reduce the channel count.

        [3]  For each channel to add,
        
                [1] Integrate the phone  number  returned  from  the
                answerer  with the original phone number dialed.
        
                [2] Request that a session be  extended  by  dialing
                the  integrated  phone  number.   A  callback is
                passed with the request so call success or fail-
                ure can be reported back to MP+.
        
        [4]  Go to ADD:B.  Note:  This change must actu-
        ally occur before requesting the first outgoing  call.
        If  not,  the  callback  could be called (and ignored)
        because the session is not in the correct state.

Enter Add [remote caller] Action

        We've  received  a  message  from the remote requesting that
        bandwidth be added.  The  message  contains  the  number  of
        channels  to  add.  Since the remote is the caller, it needs
        us to send the phone numbers to dial.   We  may  send  fewer
        phone numbers than requested
        
        [1]  Restart idle timer.

[2] If the number of channels requested will put us over

the maximum number of channels allowed for the session

reduce the channel count.

        [3]  Reserve  the  adjusted  number of channels, retrieving
        their phone numbers.
        
        [4]  If the number of channels reserved is  less  than  the
        adjusted number requested.

[5] Build an add response message, including the phone

numbers for the channels we will let the caller add

and send it to the far end.

        [6]  Go to ADD:C.

Enter Idle Action

        The IDLE state is entered at the end of normal transactions.
        At  entry  the  current  status  of the connection should be
        checked and new transactions initiated if necessary.  To  be
        safe,  we  can  also  use this state as a catch all place to
        release any bandwidth reserved for adds.  The  functions  to
        perform are:

[1] Restart the idle timer using the current retry value.

[2] Release any reserved bandwidth not actually in use.

        [3]  Check if bandwidth change reqested during last  trans-
             action.  If change indicated:
        
                [1]  Query channel counts.
        
                [2]  If  current  bandwidth less than suggested band-
                     width and removes  are  not  locked,  store  the
                     requested bandwidth and initiate a remove trans-
                     action (Enter Remove Action).
        
                [3]  If  current  bandwidth  greater  than  suggested
                     bandwidth and adds are not locked:
        
                       [1]  Store the requested bandwidth.
        
                       [2]  Intiate  an  add  transaction  (Enter  Add
                            [local] Action).
       
       [4]  Go to the IDLE state.

Remote Management Request Action

        We received a request to start/stop remote management.
        If this is a start request
                If we can/allow remote management:
                        Build and send a Remote management response Allow
                        message.
                Else
                        Build and send a Remote management response Deny
                        message.
        Else (this is a stop)
                Notify the remote management slave process to terminate.

Remote Management Response Action

        We received a response to our remote management start request.
        If the response was an Allow response
                Notify the remote management master process, we can
                start sending keystrokes/commands
        Else
                The peer denied the request, so notify the remote
                management master process of failure.

Remote Management Receive Data Action

We (the slave) received data from the remote management master. Pass the received data to the remote management slave process. This is typically keystroke data received from the remote user interface.

Remote Management Transmit Data Action

We (the master) received data from the remote management slave. Pass the received data to the remote management master process. This is typically screen-updates to be passed to the user interface.

Remote Management Transmit Data Response Action

We (the slave) received an ack to data we previously sent to the master. Notify the remote management slave process so that it can queue further transmissions.

Remote management (Master) start Action

Build a REMOTE_MGMT_REQ start message and send to the far end. Send a proceeding message to the RM master process.

Remote management (Slave) data Action

Build a REMOTE_MGMT_TX_REQ message with the data passed from

the remote management slave process, send it to the far end.

Remote management (Master) data Action

Build a REMOTE_MGMT_RX_REQ message with data passed from the

remote management master process, send it to the far end.

Remote management data acknowledgement Action

Build a REMOTE_MGMT_TX_RSP message and send it so the slave can send the next block. There is no data associated with this message.

Remote management (Master) stop Action

Build a REMOTE_MGMT_REQ stop message and send to the far end.

3.5.3. MP+STATE_INITIAL state machine

All sessions start from this state, sub-state A. The state is not exited until version exchange succeeds.

The sub-states are:

        A       Initial state
        B       Sent version request, waiting for version response.
        C       Waiting for version request.

Event                                   Sub-state
______________________________________________________________________
                           A                    B               C
======================================================================
MP+START_SESSION           1,+                  **              **
______________________________________________________________________
MP+SESSION_DOWN            **              2,Initial:A    2,Initial:A
______________________________________________________________________
MP+SESSION_TERM            **              3,Initial:A    3,Initial:A
______________________________________________________________________
MP+TIMER_EXPIRED           **              4,Initial:A    7,Initial:B
______________________________________________________________________
MP+RX_VERSION_REQ          **              8,Initial:A         5,+
______________________________________________________________________
MP+RX_VERSION_RSP          **                  6,+             **
______________________________________________________________________
MP+START_RM               9,*                  9,*             9,*
______________________________________________________________________
All other events           **                  **              **
______________________________________________________________________

Table 2: Initial State Machine

Actions:

1 Start timer, 60 seconds if originator, 30 seconds if answerer.

        Start MP+
        
        If originator

Build and send version exchange request

Go to INITIAL, sub-state B.

Go to INITIAL, sub-state C.

2 Do Error Close Action, go to INITIAL, sub-state A.

3 Do Term Action, go to INITIAL, sub-state A.

4 Do Error Close Action, go to INITIAL, sub-state A.

5 Stop the idle timer.

Compare protocol versions, if they do not match Do Error Close Action, go to INITIAL, sub-state A.

Store off info received from remote.

Build a version exchange response and send to remote end.

        Do  Enter Idle Action  which causes a state change.

6 Stop the retry timer.

Compare protocol versions, if they do not match Do Error Close Action, go to INITIAL, sub-state A.

Store off info received from remote.

Check the base channel count in the callers profile.

If greater than 1

Set the requested bandwidth to the base channel count.

                Do  Enter Add Caller  action which causes a state change.
        
        Do  Enter Idle Action  which causes a state change.

7       Both sides think they are the answerer. This is possible if both
        dial each other at the same time and the first channel that
        completed PPP negotiation happened to be the channel associated
        with the incoming call on both units. We resolve this by trying
        to become the originator.
        If both sides try to become the originator the one with the
        largest endpoint discriminator will fall back to being the
        answerer.

Restart Idle timer at 60 seconds

Build and send Version Exchange Request message

                Go to Initial:B

8       Both sides think they are the originator. This can happen if
        both dial each other at the same time and the first channel
        that completed PPP negotiation happened to be the channel
        associated with the originating call on both units. MP+
        determines which will be the caller and which the answerer by
        comparing the endpoind discriminator in the version exchange
        request with the local endpoint discriminator. The unit with
        the smaller endpoint is arbitrarily called the originator. The
        actions are:

Compare local endpoint discriminator with endpoint discrimator in message.

If local endpoint discriminator is less than the remote value we are the caller, ignore the incoming message.

Otherwise, if local endpoint discriminator is greater than the remote value we are the answerer:

Compare protocol versions, if they do not match
Do Error Close Action, go to INITIAL, sub-state A.

Store off info received from remote.

Build a version exchange response and send to remote end.

                Do  Enter Idle Action  which causes a state change.

If the two values match, there is a problem, Do Error Close Action,go to INITIAL, sub-state A.

9 Log an error message.

Notify the user interface of remote management failure.

3.5.4. MP+STATE_IDLE state machine

The Idle state is the state of an active session with no call management activity in progress.

There are no sub-states.

   Event                    State
   _____________________________________________
                               A
   =============================================
   MP+SESSION_DOWN         1,Initial:A
   _____________________________________________
   MP+SESSION_TERM         2,Initial:A
   _____________________________________________
   MP+TIMER_EXPIRED        3,*
   _____________________________________________
   MP+UTILIZATION          4,+
   _____________________________________________
   MP+RX_ADD_REQ           5,+
   _____________________________________________
   MP+RX_REMOVE_REQ        6,Remove:B
   _____________________________________________
   MP+RX_RM_REQ            7,+
   
   _____________________________________________
   MP+RX_RM_RSP            8,+
   _____________________________________________
   MP+RX_RM_RX_REQ         9,+
   _____________________________________________
   MP+RX_RM_TX_REQ         10,+
   _____________________________________________
   MP+RX_RM_TX_RSP         11,+
   _____________________________________________
   MP+RX_CLOSE_REQ         12,+
   _____________________________________________
   MP+START_RM             13,*
   _____________________________________________
   MP+SEND_RMS             14,*
   _____________________________________________
   MP+SEND_RMM             15,*
   _____________________________________________
   MP+RECV_RMM             16,*
   _____________________________________________
   MP+STOP_RM              17,*
   _____________________________________________
   All other events        **
   _____________________________________________
   
   Table 3:  Idle State Machine

Actions:

   1       Do Error Close Action, go to INITIAL, sub-state A.
   
   2       Do Term Action, go to INITIAL, sub-state A.
   
   3       Do Timer Action.
   
   4       Note that a bandwidth change has been reqested.

Do Enter Idle Action which may cause a state change.

   5       If we are the caller:
                   Do Enter Add [remote answerer] Action.
           Else
                   Do Enter Add [remote caller] Action.
   
   6       Do Enter Remove [remote] Action
   
   7       Do Remote Management Request Action
   
   8       Do Remote Management Response Action
   9       Do Remote Management Receive Data Action
   
   10      Do Remote Management Transmit Data Action
   
   11      Do Remote Management Transmit Data Response Action
   
   12      Clear remove lock.
           If local recommended channels == 0, then:
                   send a Close Response message with OK To Close
                   set to TRUE.
           Else
                   send a Close Response message with OK To Close
                   set to FALSE.
           Do Enter Idle Action.
   
   13      Do Remote management (Master) start Action
   
   14      Do Remote management (Slave) data Action
   
   15      Do Remote management (Master) data Action
   
   16      Do Remote management data acknowledgement Action
   
   17      Do Remote management (Master) stop Action

3.5.5. MP+STATE_ADD state machine

The add state is used by both caller and answerer when an add transaction is in progress.

The sub-states are:

        A       Add request sent to answerer, waiting for add response
                from the answerer.
        B       Caller waiting for call complete notification for calls
                placed.
        C       Answerer waiting for add complete message from caller.

Event                                           Sub-state
______________________________________________________________________
                                A               B               C
======================================================================
MP+SESSION_DOWN         1,Initial:A      7,Closing:A    1,Initial:A
______________________________________________________________________
MP+SESSION_TERM         2,Initial:A      7,Closing:B    2,Initial:A
______________________________________________________________________
MP+TIMER_EXPIRED           3,+              3,+            3,+
______________________________________________________________________
MP+UTILIZATION             4,*              4,*            4,*
______________________________________________________________________
MP+CALL_COMPLETE            **            8,Idle:A         **
______________________________________________________________________
MP+RX_VERSION_REQ          -,*              **             **
______________________________________________________________________
MP+ADD_REQ                5,Add:B           **             **
______________________________________________________________________
MP+ADD_RSP                 6,+              **             **
______________________________________________________________________
MP+ADD_COMP                 **              **           9,Idle:A
______________________________________________________________________
MP+RX_RM_REQ              10,+             10,+           10,+
______________________________________________________________________
MP+RX_RM_RSP              11,+             11,+           11,+
______________________________________________________________________
MP+RX_RM_RX_REQ           12,+             12,+           12,+
______________________________________________________________________
MP+RX_RM_TX_REQ           13,+             13,+           13,+
______________________________________________________________________
MP+RX_RM_TX_RSP           14,+             14,+           14,+
______________________________________________________________________
MP+RX_REMOVE_REQ           -,*              **             **
______________________________________________________________________
MP+START_RM               15,*             15,*           15,*
______________________________________________________________________
MP+SEND_RMS               16,*             16,*           16,*
______________________________________________________________________
MP+SEND_RMM               17,*             17,*           17,*
______________________________________________________________________
MP+RECV_RMM               18,*             18,*           18,*
______________________________________________________________________
MP+STOP_RM                19,*             19,*           19,*
______________________________________________________________________
All other events            **              **             **
______________________________________________________________________

Table 4: Add State Machine

Actions:

1 Phone numbers (may) have been reserved, they must be released

before the normal error processing occurs.

Release all reserved phone numbers

Do Error Close Action.

2 Phone nubmers (may) have been reserved, they must be released

before the normal close processing occurs.

Release all reserved phone numbers

Do Term Action.

3 Do Timer Action

4 Note that a bandwidth change has been reqested. This will be

processed the next time IDLE state is entered.

5       An add collision has occured.  Since the answerer has sent phone
        numbers we will try to use what he as sent, within the limits of
        the local system.

Compare local channels to add with current channels to add.

If the local channels to add is less than the remote channels to add

If the remote number of channels requested will put us over the maximum number of channels allowed for the session reduce the channel count and set an add lock.

Re-reserve the channels. If the number reserved are less than the number of phone numbers provided by the far end, set an add lock and reduce the number of channels to add to what we could reserve.

Now treat the remote add request as if it were an add response and process by:

Integrate the phone number returned from the answerer with the original phone number dialed.

Request that a session be extended by dialing the integrated phone number. A callback is passed with the request so call success or failure can be reported back to MP+.

                        Go to ADD:B.  Note:  This change must actually
                        occur before requesting the first outgoing call.
                        If not, the callback could be called (and
                        ignored) because the session is not in the
                        correct state.

6 If the answerer provided fewer phone numbers than requested set

an add lock.

If the number of channels is zero send an add complete message (there's nothing to do) and go to the IDLE state.

For each phone number returned

Integrate the phone number returned from the answerer with the original phone number dialed.

Request that a session be extended by dialing the integrated phone number. A callback is passed with the request so call success or failure can be reported back to MP+.

        Go to ADD:B.  Note:  This change must actually occur before
        requesting the first outgoing call.  If not, the callback could
        be called (and ignored) because the session is not in the correct
        state.

7 Restart idle timer for abort.

8 Increment the count of calls completed.

If the call succeeded, increment the count of calls that succeeded.

If the count of calls completed equals the number of calls placed

If number of calls completed is not the same as the nubmer that succeeded set an add lock.

Build an add complete message and send it to the far end.

If at least one channel was added clear any remove lock.

Go to the IDLE state.

9 If number of channels requested not equal to number connected

set add lock.

If at least one channel was added clear any remove lock.

Go to the IDLE state.

10 Do Remote Management Request Action

11 Do Remote Management Response Action

12 Do Remote Management Receive Data Action

13 Do Remote Management Transmit Data Action

14 Do Remote Management Transmit Data Response Action

15 Do Remote management (Master) start Action

16 Do Remote management (Slave) data Action

17 Do Remote management (Master) data Action

18 Do Remote management data acknowledgement Action

19 Do Remote management (Master) stop Action

3.5.6. MP+STATE_REMOVE state machine

The state of a session while processing a remove transaction.

The sub-states are:

A Remove request sent, waiting for remove response

B Remove response sent, waiting for remove complete

Event                                   Sub-state
_________________________________________________________
                                A               B
=========================================================
MP+SESSION_DOWN             1,Initial:A    1,Initial:A
_________________________________________________________
MP+SESSION_TERM             2,Initial:A    2,Initial:A
_________________________________________________________
MP+TIMER_EXPIRED               3,+            3,+
_________________________________________________________
MP+UTILIZATION                 4,*            4,*
_________________________________________________________
MP+RX_ADD_REQ                  5,+             **
_________________________________________________________
MP+RX_REMOVE_REQ               6,+             **
_________________________________________________________
MP+RX_REMOVE_RSP            7,Idle:A           **
_________________________________________________________
MP+RX_REMOVE_COMP              **           8,Idle:A
_________________________________________________________
MP+RX_CLOSE_REQ               -,*              **
_________________________________________________________
MP+RX_RM_REQ                  9,*             9,*
_________________________________________________________
MP+RX_RM_RSP                 10,*            10,*
_________________________________________________________
MP+RX_RM_RX_REQ              11,*            11,*
_________________________________________________________
MP+RX_RM_TX_REQ              12,*            12,*
_________________________________________________________
MP+RX_RM_TX_RSP              13,*            13,*
_________________________________________________________
MP+START_RM                  14,*            14,*
_________________________________________________________
MP+SEND_RMS                  15,*            15,*
_________________________________________________________
MP+SEND_RMM                  16,*            16,*
_________________________________________________________
MP+RECV_RMM                  17,*            17,*
_________________________________________________________
MP+STOP_RM                   18,*            18,*
_________________________________________________________
All other events              **               **
_________________________________________________________

Table 5: Remove State Machine

Actions:

1 Do Error Close Action

2 Do Term Action

3 Do Timer Action

4 Note that a bandwidth change has been reqested. This will be

processed the next time IDLE state is entered.

5 Our remove conflicted with the remote end Add. The add takes

preference.

Set a remove lock.

If we are the caller Do Enter Add [remote answerer] Action .

        Otherwise Do  Enter Add [remote caller] Action  .

6 Two remove requests collided. We give preference to the caller

(an arbitrary decision).

If caller, ignore message.

Else

Check maximum number of channels needed by the local end. Reduce the requested remove count and set a remove lock if necessary.

Build and send a remove response to the remote.

Go to Remove:B.

7 Compare the number of channels requested with the number allowed

in the response. If fewer allowed set a remove lock.

Look at the current bandwidth. If the number to remove would bring the current bendwidth below requirements reduce the number of channels to remove.

        If still channels to remove:
                Remove the channels.
                Clear any add lock.
        Send a remove complete indicating the number of channels removed.

8 If at least one channel was removed clear any add lock.

9 Do Remote Management Request Action

10 Do Remote Management Response Action

11 Do Remote Management Receive Data Action

12 Do Remote Management Transmit Data Action

13 Do Remote Management Transmit Data Response Action

14 Do Remote management (Master) start Action

15 Do Remote management (Slave) data Action

16 Do Remote management (Master) data Action

17 Do Remote management data acknowledgement Action

18 Do Remote management (Master) stop Action

3.5.7. MP+STATE_CLOSE state machine

The close state is used when we are gracefully closing a session or when we were notified that a session terminated mid-transaction.

The sub-states are:

        A       Waiting for call complete after session down notification
        B       Waiting for call complete after session terminate
                notification.
        C       Waiting for close response after session close request
                sent.

Event                                     Sub-state
______________________________________________________________________
                                A               B               C
======================================================================
MP+SESSION_DOWN                **            -,*        7,Initial:A
______________________________________________________________________
MP+SESSION_TERM           1,Close:B           **        8,Initial:A
______________________________________________________________________
MP+TIMER_EXPIRED          2,Initial:A     5,Initial:A       6,*
______________________________________________________________________
MP+UTILIZATION                -,*            -,*            9,*
______________________________________________________________________
MP+CALL_COMPLETE              3,+         6,Initial:A        **
______________________________________________________________________
MP+ADD_REQ                    **             -,*           10,+
______________________________________________________________________
MP+REMOVE_REQ                 **              **        11,Remove:B
______________________________________________________________________
MP+CLOSE_REQ                  -,*            -,*           12,*
______________________________________________________________________
MP+CLOSE_RSP                  -,*            -,*           13,+
______________________________________________________________________
MP+START_RM                   4,*            4,*           4,*
______________________________________________________________________
All other events              **              **            **
______________________________________________________________________

Table 6: Close State Machine

Actions:

1 The session was closed while waiting for call completes.

Just go to Close:B.

2       We timed out waiting for completes.  Just process the link down,
        now.
        Do Error Close Action.

3 Increment the number of calls complete.

        If equal to the number of calls placed then:
                Do Error Close Action, go to Initial:A.
        Else
                No state change.

4 Log an error message.

Notify the user interface of remote management failure.

5 We didn't get all the notifications that we expect. Give up and

close the session anyway. Do Term Action .

6 Increment the number of calls complete.

        If equal to the number of calls placed then:
                Do  Term Action, go to Initial:A.
        Else
                No state change

7 Do Error Close Action

8 Do Term Action

9 Note that a bandwidth change has been reqested. This will be

processed the next time IDLE state is entered.

10      This is an Add & Close collision. Add wins. Perform current
        remote add action.
        If we are originator
                Do Add [Remote Answerer] Action
        else
                Do Add [Remote Caller] Action

11      This is a Remove & Close collision, the Remove will win:
                Set remove lock to FALSE
                Do Remove [Remote] Action.

12      This is a Close collision. But since we both agree:
        If we are originator
                Send a Close Response with okToClose set to TRUE.
        Else
                Send a Close Response with okToClose set to FALSE.

13      If Close Response is received with okToClear is TRUE then:
                Do Term Action
        Else
                set remove lock to TRUE and do Enter Idle Action.

4. PPP LCP Extensions

MP+ Configuration Option

The Multilink Protocol Plus introduces the use of an additional LCP Configuration Option:

    0                   1                   2                   3
    0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6 7 8 9 0 1
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
   |  type = 22    |  length = 4   |    Currently unused           |
   +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Figure 21: MP+ Option

Type - 22.

NOTE: The current implementation uses option 0. This is not an assigned number, so an IANA assigned official identifier has been obtained (22).

The option, when sent to a peer, advises the peer that:

the unit is capable of running the MP+ protocol;

The peer can accept or reject the option.

   NOTE:  The MP+ option MUST NOT be included unless MP is also
   negotiated.

5. Security Considerations

Security issues are not discussed in this memo.

6. References

   [1] K. Sklower, B. Lloyd, G. McGregor, D. Carr, "The PPP Multilink
   
       Protocol (MP)".
   
   [2] Simpson, W., Editor, "The Point-to-Point Protocol (PPP)", STD
       51, RFC 1661, Daydreamer, July 1994.

7. Author's Address

Kevin Smith
Ascend Communications
1275 Harbor Bay Parkway
Alameda, CA 94502

   Phone:  (510) 769-6001
   FAX:    (510) 814-2300
   EMail:  ksmith@ascend.com