Method GL.glGenTextures()


Method glGenTextures

array(int) glGenTextures(int n)

Description

glGenTextures returns n texture names in an array. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).

Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.

Parameter n

Specifies the number of texture names to be generated.

Throws

GL_INVALID_VALUE is generated if n is negative.

GL_INVALID_OPERATION is generated if glGenTextures is executed between the execution of glBegin and the corresponding execution of glEnd.